Doki Games 1.0 is ready! [Archive]

This post was originally published on 2012-02-20. Unfortunately, Doki Games was one of the projects I had to cancel in order to study in the US.

You may remember that I decided to start my own flash game portal in order to complement my flash games :)….well the site us up and running as we speak (and by speak I mean…you read). The portal’s name is Doki Games, and  I have a few thoughts that I want to share about the development of the site…let’s start!

About the games on Doki Games

Since the “conception” of the site I wanted to have quality over quantity,  I had to play hundreds of games to pick the +-50 that I have right now.  I  think that I forgot just how many bad flash games are out there :S. Just that experience will help me a lot when taking criticism for my own games :p.

Anyway, most of the games are from mochi media, that is mainly because the parser that I made only works with mochi games (right now…more sources to come). I also added some other games “by hand” that I know are great 🙂 like Bubble Tanks Tower  Defense  O__O I REALLY LOVE that GAME!.

I noticed that the update rate of the mochi streams is kind of slow…so I’ll be adding lot’s of “custom” games in the near future 🙂 and I’ll try to add some more sources to my parser too.

About the development process

I’m using Server Groove to host the portal, and I think that it’s the best hosting for my current needs 🙂 THE BEST. If anyone needs quality PHP web hosting I would recommend Server Groove.  Besides the hosting, I think that I managed to make the site very fast.

The website was done in less that a month, that in itself is a proof that I’m not the same developer…I might be a little better now. The small development time also could be explained by my launching approach….right now instead of launching a “complete” site, I’m just launching a minimum viable product.

The current Doki Games has just enough  features to be launched and NO MORE. It doesn’t even have game pagination…but it doesn’t need all that right now :). In a few weeks I’ll be launching Doki Games 1.1 with some features to improve this current version.

Continue reading

Introducing : Ursus Plays

The channel has been up for several weeks now, but I haven’t had the chance to talk about it until now.

Continuing with my side-goal of becoming an indie game developer, I’ve started a “Let’s play” youtube channel named “Ursus Plays”.

I’m painfully aware of how little gaming I do on a constant basis, and this seems like a powerful way to keep me accountable and encourage me to play more games. Here is the first video I even uploaded on the channel (I have about 9 at the moment); please excuse all the audio problems…I think I’m getting better on that front

 

Honestly, I’m not expecting the channel to ever become even remotely popular; that is not what my aim is either. My main goal is to learn more about game design and to have some fun in the process n_n. Having said that…I will try to improve the production values as much as feasibly possible as time goes on.

I’m currently in the middle of a Remnants of Isolation playthrough, and I’m planning on continuing with Magic Knight Rayearth; which incidentally it is the first RPG I ever finished.

I hope to write more about my experiences with the channel in the future, but for now, I’ll leave the link on my sidebar, and I’ll embed videos here from time to time. I hope somebody out there enjoys my ramblings!

Keen (and not so keen) observers will notice the name “Ursus”…more on that…later…